Steam just added screen reader support in the latest Big Picture Mode beta. On the Deck. On SteamOS. On Linux.
Not hacked in. Not community-patched. Built-in. From Valve.
There's an accessibility tab. There's a screen reader. There's high-contrast mode, UI scaling, color filters, reduced motion, and more.
I can’t believe I’m saying this but: I need a Steam Deck now.
Accessibility isn’t just coming to gaming — it’s here, and it’s official.
Let’s make some noise so they keep going.
🔗 https://www.theverge.com/games/689922/steam-is-adding-screen-reader-support-and-other-accessibility-tools
#Accessibility #Gaming #SteamDeck #ScreenReader #Linux #valve
@fireborn Wonder if there's a way to turn on the screen reader without sighted assistance?
@fireborn Yeah, a Steam Deck is in my consideration range now as well, I mean why not? Would surely elevate my gaming experience a lot. Always nice to have something else than the generic audio game, and maybe I can even use my eyes a little bit, who knows.
@fireborn Are there still any parts of the installation and setup process for Steam on Windows that aren't accessible?
Took me a WHILE to understand “dropped” in that sentence
Dropped *with* accessibility? This is good news?
@fireborn Fuckin' aye. <3
I bought my Steam Deck at launch, then my vision degraded past the point where I can actually read the screen. So I've not been able to use it for months, not even enough to find the system update menu.
This would help. A lot.
@fireborn hmm is this like a fork or config of orca or something new ? and if new, is it open source ?
It defaults to it if you install with a screen reader. I'm not sure beyond that. Debian has packages that are older than I am, so I wouldn't worry about them dropping it any time soon.
@fireborn I think I'll get myself Steam Deck 2 when it's released one day (Steam Deck is a bit on the outdated side now). I actually never owned any handheld console ever, no Gameboys and stuff. Only thing I ever owned was those 99 in 1 hand consoles from the 90s that are just 99 variants of Tetris in different modes.
@fireborn This is a huge turn-around. Valve historicly hasn't cared about Accessibility much if at all. Big Picture Mode is already usable, nice that they're really making it work!
@fireborn wonder if steam will provide games an api for accessibility settings at some point too, where a game can just see that you've enabled prefer reduce motion and automatically enable its equivalent when you start the game for the first time, without having to first go through the games settings to find it
This is really great! As a classic Doom player, I also find this here absolutely brilliant: https://youtu.be/AGVLrQfgi5o?si=8x6ddqb2LsGsrJus
@rooktallon @fireborn Now if only steamdecks could be used to play Forza, they can't.
@yukijoou @delta @fireborn they did! look:
RE: https://mastodon.lubar.me/users/ben/statuses/114713722408046497
@fireborn Either that or they might use some compact version of Google TTS or something. The nintendo switch uses the neospeech voices. They could be using some other engine like Amazon or Google but you never know
@fireborn Or they could be using something like Dectalk. But I mean you could get it on there if wanted to either way
@FreakyFwoof Very possibly. I haven't used it to see how fleshed out it is to ague that.
@FreakyFwoof I have. It could certainly be better but it's a good start.
@ebassi @fireborn in that case fingers crossed for valve furthering orca development or general work on newton!
@bug I don't know anything other than what they disclosed. I don't have a deck yet to poke at it.